The numbers on each shot
+N heat
Fills your heat meter. Higher tiers make every shot more likely to drop and pay a bigger bonus when you stash. Risky shots heat up fastest. Stashing resets heat to zero.
+N stash
Paid only if this is your final make before you stash. Cap a run with a risky shot to cash out bigger.
Contested / In Zone
Take the same shot 4 times in a row: inside shots get contested and drop -15% per extra attempt (it stacks — the defense locks in harder the more you spam; a defender closes out, make it for "In their Face!", miss for "Stuffed!"), while outside shots gain a flat +15% as you find your range.
Special buttons
Heat Check
Appears on the decide screen once your at-risk stack hits 20+. A timing mini-game: tap to launch the marker, tap again to stop it. Land it for ok (x2), great (x3), or excellent (x5) your stack. Miss the window and you lose the whole stack and your heat. The bands shrink and the marker speeds up the bigger your stack.
BUZZER BEATER
Appears on your final life when you've stashed points. A 50/50 flip on your entire stashed total. Win and it doubles; lose and it all goes to zero. Either way the run ends right there.
Special events
Every few shots a random event fires. Most just change your next shot — except Go-Ahead, which you tap to take.
Green Release
Your next shot is automatic.
Shooter's Touch
Your next 3 jumpers score 2x. Layups don't count.
Heat Surge
Your heat jumps a full tier.
Slam Dunk
Throw down your next Layup to max your heat instantly.
Offensive Rebound
Rare. Bank a shield (the blue ring on a life). It persists until a miss spends it — that miss is tipped back, so you keep your life and stash (only heat resets). Hold up to 2.
Go-Ahead Shot
Tap to shoot a 50/50 for a life — make it to gain one, miss to lose one. Or just shoot a normal shot to pass.